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Reality television
Reality television is a genre of television programming which presents purportedly unscripted dramatic or humorous situations, documents actual events, and features ordinary people instead of professional actors. Although the genre has existed in some form or another since the early years of television, the term "reality television" is most commonly used to describe programs produced since 2000. Documentaries and nonfictional programming such as the news and sports shows are usually not classified as reality shows.
Reality television covers a wide range of programming formats, from game or quiz shows which resemble the frantic, often demeaning shows produced in Japan in the 1980s and 1990s (a modern example is Gaki no tsukai), to surveillance- or voyeurism-focused productions such as Big Brother.
Critics say that the term "reality television" is somewhat of a misnomer. Such shows frequently portray a modified and highly influenced form of reality, with participants put in exotic locations or abnormal situations, sometimes coached to act in certain ways by off-screen handlers, and with events on screen sometimes manipulated through editing and other post-production techniques.
Precedents for television that portrayed people in unscripted situations began in the 1940s. Debuting in 1948, Allen Funt's Candid Camera, (based on his previous 1947 radio show, Candid Microphone), broadcast unsuspecting ordinary people reacting to pranks. It has been called the "granddaddy of the reality TV genre." [1] Debuting in the 1950s, game shows Beat the Clock and Truth or Consequences, involved contestants in wacky competitions, stunts, and practical jokes. In 1948, talent search shows Ted Mack's Original Amateur Hour and Arthur Godfrey's Talent Scouts featured amateur competitors and audience voting. The Miss America Pageant, first broadcast in 1954, was a competition where the winner achieved status as a national celebrity.[2]
The radio series Nightwatch (1954-1955), which tape-recorded the daily activities of Culver City, California police officers, also helped pave the way for reality television.
First broadcast in the United Kingdom in 1964, the Granada Television series Seven Up!, broadcast interviews with a dozen ordinary seven-year olds from a broad cross section of society and inquired about their reactions to everyday life. Every seven years, a film documented the life of the same individuals in the intervening years, titled Seven Plus Seven, 21 Up, etc. The series was structured simply as a series of interviews with no element of plot. However, it did convey the individuals' character development over time.
The first reality show in the modern sense was the 12-part 1973 PBS series An American Family, which showed a nuclear family going through a divorce. In 1974 a counterpart program, The Family, was made in the UK, following the working class Wilkins family of Reading. In 1992, Australia saw Sylvania Waters, about the nouveau riche Baker-Donaher family of Sydney. All three shows attracted their share of controversy.
Some talk shows, most notably The Jerry Springer Show, which debuted in 1991, try to present real-life drama within the talk show format by hosting guests likely to conflict on the set
Reality television as it is currently understood, though, can be traced directly to several television shows that began in the late 1980s and 1990s. COPS, which first aired in the spring of 1989, showed police officers on duty apprehending criminals; it introduced the camcorder look and cinéma vérité feel of much of later reality television. Nummer 28, which aired on Dutch television in 1991, originated the concept of putting strangers together in the same environment for an extended period of time and recording the drama that ensued. It also pioneered many of the stylistic conventions that have since become standard in reality television shows, including a heavy use of soundtrack music and the interspersing of events on screen with after-the-fact "confessionals" recorded by cast members, that serve as narration. One year later, the same concept was used by MTV in their new series The Real World; Nummer 28 creator Erik Latour has long claimed that The Real World was directly inspired by his show. Changing Rooms, a British TV show that began in 1996, showed couples redecorating each others' houses, and was the first reality show with a self-improvement or makeover theme. The Swedish TV show Expedition Robinson, created by TV producer Charlie Parsons, which first aired in 1997 (and was later produced in a large number of other countries as Survivor), added to the Nummer 28/Real World template the idea of competition and elimination, in which cast members/contestants battled against each other and were removed from the show until only one winner remained.
أدمان النت
Internet addiction disorder (IAD) is a theorized disorder originally made as a satirical hoax[1] by Ivan Goldberg, M.D., in 1995. It is compared to pathological gambling as diagnosed by the DSM-IV. Dr. Goldberg, along with Kimberly Young, Psy. D. are currently lobbying for the inclusion of IAD into the DSM-V, the next edition of the DSM, which would open the doors for insurance companies to pay out for Internet addiction counseling. However many others argue that IAD is not an actual disorder and should not be classified as a mental disorder in DSM-V.
In June 2007, the American Medical Association declined to recommend to the American Psychiatric Association that they include IAD as a formal diagnosis in the 2012 edition of the DSM.[2] Instead, their toned-down response recommended further research of "video game overuse."[3] Members of the American Society of Addiction Medicine opposed calling overuse of Internet and video games a true addiction.[4] Among the necessary research is a way to define "overuse" and a way to differentiate an "internet addiction" from obsession, self-medication for depression or other disorders, and compulsion.
A pattern of Internet use, leading to clinically significant impairment or distress as manifested by three (or more) of the following, occurring at any time in the same 12-month period:
Tolerance, as defined by either of the following:
A need for markedly increased amounts of time on Internet to achieve satisfaction.
Markedly diminished effect with continued use of the same amount of time on Internet.
Withdrawal, as manifested by either A or B below:
(A) the characteristic withdrawal syndrome, 1, 2 and 3 below
Cessation of (or reduction in) Internet use that has been heavy and prolonged.
Two (or more) of the following, developing within several days to a month after Criterion:
(a) psychomotor agitation
(b) anxiety
(c) obsessive thinking about what is happening on the Internet
(d) fantasies or dreams about the Internet
(e) voluntary or involuntary typing movements of the fingers
The symptoms in Criterion 2 cause distress or impairment in social, occupational or another important area of functioning
(B) Use of Internet or a similar on-line service is engaged in to relieve or avoid withdrawal symptoms.
Internet is accessed more often or for longer periods of time than was intended, causing the untreated addict to neglect responsibilities at work and the needs of the family at home.
There is a persistent desire or unsuccessful efforts to cut down or control Internet use.
A great deal of time is spent in activities related to Internet use (for example, buying Internet books, trying out new WWW browsers, researching Internet vendors, organizing files of downloaded materials).
Frequent talks about the Internet in daily life.
Important family, social, occupational, or recreational activities are given up or reduced in duration and/or frequency because of Internet use.
Internet use is continued despite knowledge of having a persistent or recurrent physical, family, social, occupational, or psychological problem that is likely to have been caused or exacerbated by Internet use (for example, sleep deprivation, marital difficulties, lateness for early morning appointments, neglect of occupational duties, or feelings of abandonment in significant others).
It should be noted however that these criteria were originally posted as a joke by Ivan Goldberg on www.psycom.net as a parody of the strict format of the DSM, Goldberg did not actually believe that IAD existed. Subsequent researchers such as Kimberly Young, Mark Griffiths and John Charlton have investigated the idea of IAD further and attempted to create more accurate diagnostic criteria for Internet Addiction Disorder
التأمين الطبي
Health insurance is a type of insurance whereby the insurer pays the medical costs of the insured if the insured becomes sick due to covered causes, or due to accidents. The insurer may be a private organization or a government agency. Market-based health care systems such as that in the United States rely primarily on private health insurance.
The concept of health insurance was proposed in 1694 by Hugh the Elder Chamberlen from the Peter Chamberlen family. In the late 19th century, early health insurance was actually disability insurance, in the sense that it covered only the cost of emergency care for injuries that could lead to a disability[citation needed]. This payment model continued until the start of the 20th century in some jurisdictions (like California), where all laws regulating health insurance actually referred to disability insurance.[1] Patients were expected to pay all other health care costs out of their own pockets, under what is known as the fee-for-service business model. During the middle to late 20th century, traditional disability insurance evolved into modern health insurance programs. Today, most comprehensive private health insurance programs cover the cost of routine, preventive, and emergency health care procedures, and also most prescription drugs, but this was not always the case
A Health insurance policy is an annually renewable contract between an insurance company and an individual. With health insurance claims, the individual policy-holder pays a deductible plus copayment (for instance, a hospital stay might require the first $1000 of fees to be paid by the policy-holder plus $100 per night stayed in hospital). Usually there is a maximum out-of-pocket payment for any single year, and there can be a lifetime maximum.
Prescription drug plans are a form of insurance offered through many employer benefit plans in the U.S., where the patient pays a copayment and the prescription drug insurance pays the rest.
Some health care providers will agree to bill the insurance company if patients are willing to sign an agreement that they will be responsible for the amount that the insurance company doesn't pay, as the insurance company pays according to "reasonable" or "customary" charges, which may be less than the provider's usual fee. The "reasonable" and "customary" charges can vary.
Health insurance companies also often have a network of providers who agree to accept the reasonable and customary fee and waive the remainder. It will generally cost the patient less to use an in-network provider.
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